local skill = fk.CreateSkill{
    name = "lingling__roushenmaomaoduo",
    tags = {Skill.Compulsory},
}
Fk:loadTranslationTable{
    ["lingling__roushenmaomaoduo"] = "肉神毛毛多",
    [":lingling__roushenmaomaoduo"] = "锁定技，冰【杀】和雷【杀】对你无效。",
}
skill:addEffect(fk.PreCardEffect, {
    anim_type = "defensive",
    can_trigger = function(self, event, target, player, data)
        return data.to == player and player:hasSkill(skill.name) and
        (data.card.name == "ice__slash" or data.card.name == "thunder__slash")
    end,
    on_use = function(_, _, _, _, data)
        data.nullified = true
    end
})
return skill